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	<title>GameCulture Journal Blog &#187; board games</title>
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	<description>Thoughts on Games from a Scholar in Training</description>
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		<title>Posted Elsewhere: When We Just Make It Up</title>
		<link>http://gameculturejournal.com/blog/2008/09/posted-elsewhere-when-we-just-make-it-up/</link>
		<comments>http://gameculturejournal.com/blog/2008/09/posted-elsewhere-when-we-just-make-it-up/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 04:59:48 +0000</pubDate>
		<dc:creator>Bobby</dc:creator>
				<category><![CDATA[Posted Elsewhere]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[fundamentals]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://www.gameculturejournal.com/blog/?p=29</guid>
		<description><![CDATA[Two of my courses this semester feature student-contributed blogs. The first of these, which I am posting today, is Game Design as Cultural Practice. You can tell it&#8217;s good becaue it uses the &#8220;as&#8221; structure. Seriously, though, it&#8217;s a class right up my alley and is taught by my thesis advisor. The best discussions of [...]]]></description>
			<content:encoded><![CDATA[<p>Two of my courses this semester feature student-contributed blogs. The first of these, which I am posting today, is <a href="http://flux.blogs.com/gamedesignandculture/">Game Design as Cultural Practice</a>. You can tell it&#8217;s good becaue it uses the &#8220;as&#8221; structure. Seriously, though, it&#8217;s a class right up my alley and is taught by my thesis advisor.</p>
<p>The best discussions of games come from experiences gained in a play session so that new revelations may be made or old thoughts resurface. We played Monopoly&#8217;s progenitor &#8220;<a href="http://en.wikipedia.org/wiki/The_Landlord%27s_Game">The Landlord&#8217;s Game</a>&#8221; the other week and I have written about how it fits into some classical (Huizinga, Caillois, and Suits) definitions of games. While a traditional analysis would normally be a real snoozer, we had an untraditional play session that made things much more interesting. Namely, we made a lot of the rules up. Check it out and either comment there or come on back here.</p>
<p>[<a href="http://flux.blogs.com/gamedesignandculture/2008/09/compelled-to-pl.html">Game Design as Cultural Practice</a>]</p>
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